AI's Narrative Theory

AI’s Narrative Theory

AI’s Narrative Theory

Encapsulated CRM of conditions that intersect connections for nodes is the Gamification of ethnographic Affective Computing, as an AI’s Narrative Theory is the convergence from User Narratives’ self-brand-overlaps that parameter simultaneous maps, an autonomous perception is location-based AR Advertising delivery, so subclasses of an AI  is for file-share, and the Social Transmedia insight residuals Marketplace base Cryptoeconomics.

Narrative Theory

Conditions Connected Containers

Divesting Big Data monetizes analytic, as Gamifiable‘s AR/VR – XR Shopping experiences with GamifiedApp is an AI awareness of content sharing as its context, User conditions connect from the Why of What they want that is for the Users’ How of B2B’s advertising AR’s When with an AI’s Narrative Theory, so an initial User of SpaceZodiac.io on Gamifiable is for the conditions that connect containers for B2B AR benefits. When the User that is the B2C enters search, an AR/VR – XR shopping of GamifiedApp is the parameter parent for B2C’s child benefits.

Overlay Networks

Social Transmedia Cryptoeconomics

Actor networks with B2B advertising is for the B2C AR implementation of the Pareto Principle to Product Market Fit with ontological ethnographic paradoxical algorithms, as input routines add connections to conditions, the B2C reward is the total conditions connected of an AR When. Containing x and y intersects with the Gamification convergence off User Narratives is GamifiableAI’s asset transfer option of Gamifiable, so the knowledge-based marketing of an AI’s Narrative Theory is Bottom Up And Top Down.

Top Down and Bottom Up Processing

Convergence of IoT

Cloud based ecosystems of Gamifiable is the Social Transmedia Gamification of an AI’s Narrative Theory, so an AI Awareness is the conditions connecting Qualitative What for its Quantified How with an AR When. Gamification objects as Actor Networks utilizing the Pareto Principle is the Prisoner’s Dilemma’s CRM algorithmic classes with private and public options that are for clients to access variables and methods within ecosystems. Implementing variables and methods, objects of CRM and Gamification classes converge.

IoT Blockchain Convergence

Placing Customers First

Gamifiable’s interface for underlying forms is for the AR that is for communities and its relations to nations, so the Prisoners Dilemma is resolved by the CRM of Users’ methods that are the B2C convergence of variables from the parent class that is inherited by B2B with an AI’s Narrative Theory, so Gamifiable’s ethnographic design is the self-brand overlaps of divestments that are placing customers first, as the child class uses method overriding to deliver User AR benefits, an ontological paradox is the automatic deployment pipeline of Social Transmedia.

Continuous Delivery vs. Continuous Deployment

Disruptive Asset Transfer

With Marketplace AI, Users create and establish feedback with an AI that stops as an AR awareness for communities and its relations to nations, as Users enter eMails for an AR/VR – XR Shopping of GamifiedApp’s B2B adverting with Deep Links that are for B2C’s AR benefits, Qualitative CRM is for Users’ Quantified How of an AI’s Narrative Theory, so with gamified rewards-based premiums, discounts, free stuff – promotions and product launches as fits and with push notifications for re-engagement for B2B advertising, User ownership of Gamifiable is a disruptive asset transfer insight of GamifiableAI.

SPACE ZODIACS: The Heavenly Palace

Gamified Containers

Social Transmedia Cryptoeconomics with Users’ gamified asset transfer with GamifiableAI is the knowledge-based marketing with data that is uniquely theirs with an AI’s Narrative Theory, so with virtual goods/currencies, preferences and Deep Links, an algorithmic composition of advertising builds the shareability for customers to know Who the Users are and What their new function campaigns are for. With List integration and incentive sharing that is placing customers first, User benefits is based upon %80 of Gamification revenue that is from %20 of gamified containers.

Algorithmic Composition

With Subscriptions, in-app transactions and advertisement of the AR/VR – XR shopping of GamifiedApp that drives product awareness, the features of virtual goods enhance the Gamification experience of an AI’s Narrative Theory, so personalization is an algorithmic composition of consumer insights.

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Automation, Integration, and Algorithmic Design Speed

Automation, Integration, and Algorithmic Design Speed

Automation, Integration, and Algorithmic Design Speed


Input for User data collection’s predictable recurring revenue with mainland China a potential audience with Automation, Integration, and Algorithmic Design Speed, OMEGA POINT’S AI RICH ART‘s EPUB 3.0 condition is to seamlessly integrate a decentralized application of GamifiableAI, so monetizing a Mobile and Video Gaming start-up of SpaceZodiacs.io to converge CRM encapsulation nodes that massively scale into a global phenomenon of a mobile and a Video Game franchise connection of SpaceZodiacs.com that’s a mainstream international obsession, democratizing machine learning on Gamifiable‘s blockchain layer is for an open exchange of ideas and code.

Algorithms In Design

SPACE ZODIACS: The Heavenly Palace

Qualitative and Implied Why

Diverse perspectives from Qualitative input is the Quantitative output that integrates the polymath domain stack of an AR/VR – XR Shopping with GamifiedApp and a DApp of GamifiableAI. Automation, Integration, and Algorithmic Design Speed is from Gamifiable‘s Qualitative and Implied Why. With the B2C converging into Users’ What for its How, User Narratives’ data appreciation defines proper brand & product design, budgeting, and campaign planning that is an eWorld Trade trajectory for a Marketplace AI crossover of UX that’s between the US and Asia.

Theory of Knowledge

Ethnographic Gamified Actor Networks

With hierarchies of information algorithms from User created input that is for the B2B response to Users’ queries that have converged into B2C from Gamifiable‘s self-brand overlaps of the world’s information, the Automation, Integration, and Algorithmic Design Speed to establish digital asset transfer and mobility is from ethnographic gamified Actor Networks that link synchronized cryptography with a Social Transmedia database, for the blockchain machine learning technology convergence of an eWorld Trade Platform is built and deployed by neural network machine learning’s superintelligence that is the context of a heuristic search engine and AI’s simultaneous location and mapping of B2B adverting bases that are from User Narratives’ that create algorithmic advertising of What B2C receives from B2B’s AR benefits.

Games And Business

Unicorn Valuation

SpaceZodiacs.io_holographicUniverse

Customer loyalty and predictable recurring revenue is a blend of digital elements with the real-world, and the Social Transmedia’s gamification for Augmented and Virtual Reality User created Artificial Intelligence is Gamifiable‘s convergence with an AI Awareness of content sharing as its context.  Automation, Integration, and Algorithmic Design Speed that executes an EPUB 3.0 sales funnel with a White Paper that markets the play forward and bake of UX and scale with ERC-1155 Token Standards with SpaceZodiacs.io into Gamifiable and its stack of GamifiableAI and GamifiedApp, a blockchain UX Layer from the first User home page of SpaceZodiacs.io that integrates Gamifiable‘s stack of GamifiableAI and GamifiedApp scales a value proposition that market fits Gamification AI Media with target clients into a Unicorn valuation with a polymath of domains.

Startup Unicorn Valuations Explained

Convergence Technologies

Creating itself from user-behavior analysis of its recursive machine learning innovation as an AI’s transportation theory awareness of ubiquity, transcending purely self-interest as an AI that stops as its awareness for communities and their relationships to Geopolitics, ethnographic data and Globalization, convergence technologies of Gamifiable is a machine learning value proposition of truth from User Narratives, as their self-brand-overlap stories are being told to themselves and others from parameter files-shared, subclasses of a recursive AI is a disruptive file-share of Automation, Integration, and Algorithmic Design Speed of the Social Transmedia insight that closes digital ecosystems.

Impact of Technology Convergence

Knowledge Based UX

Recursive data to residual leverage a gamifiable knowledge based UX value proposition of actions as a more narrow focus for the divestment of Big Data and while monetizing analytic, an AR/VR – XR is an AI awareness of content sharing as its context, so User conditions connect from the Why of the What they want by its How to monetize their AR When of Automation, Integration, and Algorithmic Design Speed of a scalable mobile game franchise trajectory with SpaceZodiacs that is for the CRM convergence technology that delivers User created Marketplace AI.

Knowledge Based Engineering for sales/marketing

 

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Store, Transfer And Measure

Store, Transfer And Measure

Store, Transfer And Measure

Scaling a Totally Virtual AI Branded Digital Autonomous Organization Start-Up with Gamifiable‘s software protocol of an AR/VR Shopping application of GamifiedApp and a decentralized application of GamifiableAI that configures the Mobile and Video Gaming start-up of SpaceZodiacs.io, an integrated CRM encapsulation of nodes on top of Gamifiable‘s opaque stack with the AR/VR – XR Shopping of GamifiedApp is to Store, Transfer And Measure a blockchain-enabled Decentralized Autonomous Organization.

DAO

Decentralized Technologies

Monetizing an EAS Internet of Value with Smart Contract data science and a blockchain database, executing an ePUB 3.0. of OMEGA POINT’S AI RICH ART, the bootstrap, scale and traction trajectory is for a Smart Contract Game to Store, Transfer and Measure decentralized technologies of an Actor Network Theory convergence with an Internet of Things that is for Marketplace AI.

SPACE ZODIACS: The Heavenly Palace

SpaceZodiacs.io_holographicUniverse

Star Shooters or Space Warriors traverse light speed to collect, buy, sell or trade the Chinese Zodiac and or their opposing animal fable nemesis for control of the Holographic Universe’s AI.

ERC-1155 Token Standards

To Store, Transfer And Measure ethnographic gamification technology at where Users interact, exchange digital assets of competing blockchains that are the Gamified crypto-economics’ value creation consensus of Social Transmedia for Marketplace AI Product Launches with a Smart Contract Crowd Sales funnel and for the ERC-1155 Token Standards of SpaceZodiacs.io.

Ad Based 

Crowd-sourcing Model’s Angel seed capital leads to and proves a Series A Venture Capital investment that is for the development, design and Publish of a multibillion dollar mobile and video gaming franchise of SpaceZodiacs is to Store, Transfer And Measure with a Consensus storage distributed data Technology, as a differentiated value proposition with OMEGA POINT’S AI RICH ART‘s Crowd-sourcing Model that is without any intermediary except an online purchasing mechanism, the monetization of a block of data that is accessed by readers with cryptocurrency is from a block with Smart Contract asset transfer and mobility that is the EAS Internet of Value feature purpose of Gamifiable’s polymath domain stack with GamifiedApp and GamifiableAI.

Marketplace AI

Providing technology at where B2B buys advertising tokens that are from User input of Gamifiable‘s software protocol of an AR/VR – XR Shopping application of GamifiedApp, a decentralized application of GamifiableAI configures the Mobile and Video Gaming start-up of SpaceZodiacs.io’s integration of CRM encapsulation nodes with an EAS Internet of Value Smart Contract data science and blockchain database to Store, Transfer and Measure the Gamified crypto-economics’ value creation consensus of Social Transmedia for Marketplace AI.

How to Use A.I. to Market Your Business

Distributed Database

With a Smart Contract Crowd Sales funnel and for the ERC-1155 Crypto-economics of SpaceZodiacs.io, bootstrap and then seed to an Angel investment that leads to a Series A Venture round, Social Transmedia as a connected, open, intelligent, and distributed database with natural language processing, machine learning, machine reasoning, and autonomous agents, a timeline with a block of intellectual property with an ePUB 3.0 called OMEGA POINT’S AI RICH ART will Store, Transfer And Measure an integrated JavaScript that provides access to the ePUB 3.0 with an electronic key.

Smart Contracts

Tokens As Licenses

eCommerce with tokens-as-licenses is the cycle that continues with a Smart Contract Game to Store, Transfer and Measure an Indie Game of SpaceZodiacs.io that scales and Seeds into Mobile and Video Gaming’s AR/VR – XR with SpaceZodiacs is from the sell of tokens that are for a Series A to prove its Smart Contract value proposition.

Token Licensing

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Data-driven Marketing And Actionable CRM

Data-driven Marketing And Actionable CRM

Data-driven Marketing And Actionable CRM

Gamfiable’s User input strategy is for their customer information, as an optimal and targeted media transformational change in digital advertising is launched with an Ethereum Smart Contract game of SpaceZodiacs as the first User, Data-driven Marketing And Actionable CRM is indicative of the What of User Narratives that are players, so the buying and creative messaging of their implied Why maintains a sense of mystery with GamifiabeAI‘s algorithms that adjust risk and provide discounts.

Data for Real-Time, Actionable Insights

Self-Brand Overlaps

B2B Ad spends are optimized Data-driven Marketing And Actionable CRM targets with Users the B2C, and their self-brand overlaps for an AR/VR – XR Shopping of GamifiedApp are parameters that contain aggregate traffic, so a Quantitative How with a polymath of domains is output of attributed Data-driven marketing campaigns.

SPACE ZODIACS: The Heavenly Palace

Gamified Actor Networks

Gamification with an VR/AR – XR Shopping of GamifiedApp‘s machine learning for marketplace AI is from Gamifiable‘s self-brand overlaps of the world’s information, as GamifiableAI establishes digital asset transfer and mobility from ethnographic gamified Actor Networks that link synchronized cryptography with a Social Transmedia database for the block-chain machine learning technology convergence for a eWorld Trade Platform, the simultaneous location and mapping with User Narratives create the algorithmic advertising of what B2B advertises for, so B2C as the User receives B2B AR benefits.

China Plans To Roll Out Social Credit System By 2020

AI Awareness

Social Transmedia gamification with Augmented and Virtual Reality from user created Artificial Intelligence is a convergence of Data-driven Marketing And Actionable CRM of Gamifiable’s platform with an AI Awareness of content sharing as its context, as User conditions connect from the Why of the What of User input wants, and their How monetizes output’s AR when.

Unique Digital Asset

OMEGA POINT’S AI RICH ART‘s registration of its ePUB 3.0 on a block with Smart Contract asset transfer and mobility is the feature purpose of Gamifiable‘s polymath domain stack with GamifiedApp and GamifiableAI, so an EAS is the decentralized Marketplace AI convergence of an IoV (Internet of Value), and the ePUB 3.0 will be on a block of data that will be accessed by readers with cryptocurrency.

Blockchain Revolution for the Publishing Economy

Knowledge Based Technology Convergence

Gamifiable‘s GamifiableAI and GamifiedApp‘s convergence is for gamified human and machine procedures that are the Actor Networks of digital intelligences with an Internet of Things to monetize AR with Data-driven Marketing And Actionable CRM, so B2B gamification actor networks deliver B2C AR benefits. With an AR/VR – XR Shopping of GamifiedApp, a technological convergence with Gamifiable is the traction with a block-chain Marketplace AI, and a knowledge based technology convergence delivers the What users want from their qualitative Why, so their quantitative How monetizes AR when.

Technology Convergence Meaning?

Transportation Theory

Executing a scalable Mobile Game franchise as SpaceZodiacs, an integrated qualitative reasoning for an optimized recursive AI with Data-driven Marketing And Actionable CRM is from user-behavior analysis of its recursive machine learning innovation, as an AI’s transportation theory awareness of ubiquity transcends purely self-interest as an AI that stops as its awareness for communities and their relationships to Geopolitics, ethnographic data and Globalization, the convergence technologies of Gamifiable is from the machine learning value proposition of truth from user narratives.

Problem

Digital Ecosystems

Self-brand-overlap of User input stories that are being told to themselves and others from parameter files-shared, subclasses of a recursive AI, Data-driven Marketing And Actionable CRM is the Social Transmedia insight that closes digital ecosystems, as a monopoly of recursive data to residual leverage Gamifiable‘s knowledge based UX value proposition with an AI awareness of content sharing as its context, user conditions connect from the why of what they want by its how to monetize AR when, so a scalable mobile game franchise trajectory of SpaceZodiacs is for CRM convergence technology with the AR/VR – XR Shopping of GamifiedApp.

Prisoner’s Dilemma

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Goldilocks Principle's Payment Pathways

Goldilocks Principle’s Payment Pathways – Gradient Descent

Goldilocks Principle’s Payment Pathways

Gamifiable‘s problem-solving culture with an AI space that takes the gaming world into the mainstream with a payment platform of GamifiableAI builds a competitive community with the AR/VR – XR Shopping of GamifiedApp. Gamification of ethnographic Actor Networks is an Affective Computing definition of UX, and B2C’s behavioral design convergence is from User input. Consumer expectation with B2B advertising and unit economic delivery reconfigures the monetization of content as its context with Goldilocks Principle’s Payment Pathways. Capitalizing on consumers’ desire for on-demand, an accelerating performance of advertising sales, B2C is the User, so an operating efficiency is the output of Gamifiable‘s digital based advertising business.

Goldilocks & The Three Bears

  1. Gamifiable.
  2. GamifiedApp.
  3. GamifiableAI.

Unstructured Machine Learning

OMEGA POINT’S RICH AI ART‘s ePUB 3.0 content is context that demonstrates an unstructured machine learning ability, as its story becomes structured data when the reader supervises, an artificial-intelligence (AI)-based platform for digital transformation of Gamifiable‘s Goldilocks Principle’s Payment Pathways with GamifiableAI is a trajectory to build and commercialize new AI/ML products and services, for User input data with a blockchain address identity layer scale of SpaceZodiacs.io is a digital-led innovation with an Ethereum Smart Contract game. Being the first User on Gamifiable, smart contracts, blockchain and tokens are from the Social Transmedia value creation with Gamifiable’s stack and output that’s somewhere in between an AR/VR – XR Shopping of GamifiedApp and a DApp of GamifiableAI for a decentralized Marketplace AI.

Structured Smart Contract Data

SPACE ZODIACS: The Heavenly Palace

With Qualitative What User Narrative input that’s the Quantitative How output of Gamifiable, knowledge-based marketing is related to an AI voyage of discovery, as the Goldilocks Principle’s Payment Pathways are innovative and different, User Narratives are deciding the What of an AR/VR – XR Shopping of GamifiedApp, so the three-dimensional design of Web 3.0 integrates GamifiableAI’s Quantum Computing R&D to deploy quantum-resistant encryption. Thus, the Cognitive AI data collection of Gamifiable‘s complex machine learning algorithms and Natural Language Processing (NLP) learns to solve specific real-world business problems using Artificial Intelligence and Machine Learning technologies, and GamifiableAI delivers connected eco-systems, predictive insights, and adaptive asset mobility and transfer with the AR/VR – XR Shopping of GamifiedApp.

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Parametrizable Deterministic Algorithm

Parametrizable Deterministic Algorithm

Parametrizable Deterministic Algorithm

Gamifiable is a platform base for SpaceZodiacs.io. This User is the B2C that integrates CRM encapsulation nodes with an EAS Internet of Value Smart Contract data science and blockchain database. GamifiableAI’s User Narratives with an AI-powered contract processing is the Quantified parties involved, items of value being exchanged and time frame that has a Parametrizable Deterministic Algorithm, as the AR/VR – XR Shopping of GamifiedApp procedurally creates advertising layout outputs, User input is the Qualitative What of an ethnographic and gamified B2B advertising delivery to B2C’s UX explorations.

What Is The Layout Of An Ad?

Great story(s), End User(s) & B2C Narrative(s)

Developing, designing and deploying an Ethereum Smart Contract game with a Parametrizable Deterministic Algorithm, Users can interact, exchange digital assets of competing blockchains that are the Gamified crypto-economics’ value creation consensus of Social Transmedia for Marketplace AI.

SPACE ZODIACS: The Heavenly Place

Art and science of the Chinese Zodiac are in an architecture of the Shiyan Meishu. Space Junk and their Space Warriors are the nemesis. Star Shooters are as one as these Shiyan Meishu Taikonauts. They must meet the Yellow Emperor in The Heavenly Palace, as two must ride a Qilin back to China to preserve their Filial Piety. With an animal fable driver, it is as a fantasy adventure yet with more mature character interactions in an intriguing theme for exciting action sequences. The Heavenly Palace, and the Qilin are metaphors for real-world physics, art and science.

The Heavenly Palace

B2B is the solution of the Problem Spatial

With a Smart Contract Crowd Sales funnel and for the ERC-1155 Cryptoeconomics of SpaceZodiacs.io, a Parametrizable Deterministic Algorithm bootstraps to an Angel investment that leads to a Series A Venture round. Validating the algorithm by Using real-time data with Gamifiable‘s blockchain layer is at where an immutable, decentralized ledger with GamifaibleAI is backed by the token, so with multiple algorithms making smaller, simpler predictions with short time horizons, the AR/VR – XR Shopping of GamifiedApp is an advertising environment, as User Narrative subsystems is at where an AI responds to data collections, algorithms take in data, so Qualitative What of Gamifiable and its polymath domain stack return an answer or prediction of an Marketpace AI’s Quantified How.

Machine Learning in Real-Time Advertising

Token Based Licenses

Gamifiable‘s ethnographic, Gamification technology deliver campaigns, so the monetization of User data collection is converted into Social Transmedia with blockchain protocols that scale into AR/VR – XR Shopping and wrapped from user narratives as AI. The Parametrizable Deterministic Algorithm with Machine learning technology deploys brand narratives for B2B to deliver B2C benefits.

User Narrative Advertising Model

With this cornerstone of Gamifiable‘s technology strategy, GamifiedApp‘s API is the AR/VR – XR Shopping that provides Parametrizable Deterministic Algorithm data points in the real world. With GamifaibleAI, a diversity of income streams and information about customers builds upon direct sales, subscriptions, and patronage, so the timeline starts with a block of intellectual property of OMEGA POINT’S AI RICH ART. With an electronic key to this ePUB, ecommerce with tokens-as-licenses, the cycle continues with a Smart Contract Game.

Introduction to Token Licensing: Advantages & Value

  • preview prior to final edit,the ePUB formatting and cover-art.

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WebVR, Webpages And Layered Machine Learning Algorithms

WebVR, Webpages And Layered Machine Learning Algorithms

WebVR, Webpages And Layered Machine Learning Algorithms

Decentralizing storage infrastructure with Gamifiable and connecting a wallet with GamifiableAI is for crypto-currency based payments, as GamifiedApp is an AR/VR – XR Shopping with structured information from massive data sets, WebVR, Webpages And Layered Machine Learning Algorithms progress AI. Users are the B2C applications with blockchain. Virtual goods are from User input that is a biographical data collection that converts into Social Transmedia with block-chain protocols that scale into AR/VR – XR and wrapped from user narratives as AI.

Immersive Entertainment

Art, Technology and Business

Timeline starts with a block of intellectual property called OMEGA POINT’S AI RICH ART‘s ePUB, as an electronic key to the ePUB is the e-commerce with tokens-as-a-license, the cycle continues with a Smart Contract io Game of SpaceZodiacs.io; financing scale, the Seed into Mobile and Video Game, with WebVR, Webpages And Layered Machine Learning Algorithms, the AR/VR – XR Shopping with GamifiedApp, tokens are for a Series A investment that is a proven Smart Contract value-proposition with an end-to-end closed tight loop and strong barrier.

Students excel in Art, Tech and Business

Exponential Growth And Traction

Developing, building and deploying computer programs that stimulate users to buy products advertised in gamifiable ethnographic technology that deliver campaigns, WebVR, Webpages And Layered Machine Learning Algorithms monetize user data collection that converts into Social Transmedia with block-chain protocols that scale into AR/VR – XR Shopping and wrapped from user narratives as AI. Machine learning technology deploys brand narratives for B2B to deliver B2C benefits.

Exponential Growth

Algorithmic Design

With the platform of Gamifiable and applications of GamifiedApp and GamifiableAI, the massively scalable crypto-economic combinational explosion and exponential growth and traction of Social Transmedia is from User Narratives that are the applications of the Algorithmic Design and Marketplace AI of Gamifiable and its polymath domain stack of GamifiedApp and GamifiableAI that integrate UX with WebVR, Webpages And Layered Machine Learning Algorithms.

Creating a Mathematical Process

SPACE ZODIACS: The Heavenly Palace

  1. Video Game And First Page:

Marketplace AI

Fully engaging Gamifiable‘s brand with immersive digital experiences of WebVR, Webpages And Layered Machine Learning Algorithms, the AR/VR – XR Shopping of GamifiedApp launches from User Narrative input that is the output of mobile and web applications. GamifiableAI uses peer-to-peer payments with its cryptocurrency wallet, and a differentiated value proposition of variable gamification Network Effects and value creation, asset mobility, transfer and trade of an AR/VR – XR Shopping system of autonomous and decentralized technologies of an Actor Network Theory convergence with an Internet of Things is for Marketplace AI.

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Coordinate System’s Machine-learning Algorithms

Coordinate System’s Machine-learning Algorithms

Gamifiable‘s open source blockchain layer deploys technology from the deep learning of Ethnographic Gamification Actor Network layers, so a coordinate system’s machine-learning algorithms are for extracting structured information with user input. Massive data sets of Qualitative What, the recombination of self-brand overlaps are the new x with f driving progress in AI with y. User narrative intersections of art and science is the AI identification of User control for trading and interaction with an interoperable, decentralized local to Global new economic space called Social Transmedia that is the Quantified z.

How Machines Learn

io games

Users sharing in the growing value of digital ecosystems that are from Gamifiable‘s underlying information hierarchies of its coordinate system’s machine-learning algorithms, an AI engine generates B2B advertising outputs.

ERC – 1155 Token Standard

The AR/VR – XR Shopping of GamifiedApp is the B2C’s audit of B2B advertising delivery. SpaceZodiacs.io is an Ethereum Smart Contract Game, for an ERC-1155 Token Standard’s ecosystem of io games is with B2C  as the Users, as OMEGA POINT’S AI RICH ART’s ePUB will be put on a block of data that will be accessed by readers with cryptocurrency, to access that content, readers purchase cryptocurrency that will be used by Users.

TOP 10 BEST .IO GAMES

New Advertising Algorithmic Functions

Executing Ethnographic Gamification Algorithms that test input data as conditions connect Product Market Fits from qualitative What that trains new advertising algorithmic functions that filter B2B’s how delivery of classification with simultaneous location Actor Networks and mapping for concrete implementation of AR as B2C’s When is from Gamifiable‘s coordinate system’s machine-learning algorithms.

SPACE ZODIACS: The Heavenly Palace

Communicating Algorithmic Process in Online Behavioral Advertising

eWorld Trade Platform

Scaling Gamifiable‘s self-brand overlaps from user input of the world’s information with one question monetizes digital asset transfer and mobility from Ethnographic Gamified Actor Networks with GamifiableAI‘s coordinate system’s machine-learning algorithms. Linking synchronized cryptography with a Social Transmedia database for the block-chain, machine learning technology convergence is as an electronic World Trade Platform.

EWTP

ewtp.

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EAS Internet of Value

EAS Internet of Value

EAS Internet of Value

OMEGA POINT’S AI RICH ART launches an EAS Internet of Value trajectory with a Crowd-sourcing Model that is without any intermediary except an online purchasing mechanism that utilizes the block-chain as an author-publisher, for OMEGA POINT’S AI RICH ART‘s ePUB will be on a block of data that will be accessed by readers with cryptocurrency.

Crowd Sourcing Model

Value Exchange Protocol

Registration of this ePUB on a block with Smart Contract asset transfer and mobility is the EAS Internet of Value feature purpose of Gamifiable‘s polymath domain stack with GamifiedApp and GamifiableAI, so User Narratives create a decentralized Marketplace AI convergence.

Internet of Value

Unique Digital Asset

ePUB‘s on a block of data is an EAS Internet of Value that is accessed by readers with cryptocurrency.

AR/VR – XR Shopping

B2B buys advertising tokens to connect B2C delivery that is from User condition inputs with Gamifiable, so Narratives from Users’ are the B2C’s EAS Internet of Value proposition of a B2B delivery pipeline with an AR/VR – XR Shopping of GamifiedApp.

AR & VR on the web

Tokens-as a-licenses

Financial blockchain’s asset mobility with GamifiableAI is the Tokens-as a-licenses, so B2B adverting keys are from B2C Narratives that are the Social Transmedia of an EAS Internet of Value: e-commerce with the Marketplace AI is the Tokens-as-a-licenses that are the self-brand overlaps of User B2C Narratives.

Software Token

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eCommerce, Smart Contract Gamimg and ERC-1155 Crypto

eCommerce, Smart Contract Gaming and ERC-1155 Crypto

eCommerce, Smart Contract Gaming and ERC-1155 Crypto

Crowdsourcing without any intermediary except an online purchasing mechanism, Gamifiable‘s patronage trajectory with eCommerce, Smart Contract Gaming and ERC-1155 Crypto is initiated by OMEGA POINT’S AI RICH ART‘s ePUB, for OMEGA POINT’S AI RICH ART‘s ePUB will be on a block of data that will be accessed by readers with cryptocurrency.

DApp

With the blockchain, GamifiableAI is a DApp that transfers unique pieces of digital property to another. User Narratives from input gathers their personalization of data, as GamifiedApp is an AR/VR – XR Shopping management and promotion tool, B2B’s advertisement delivers to Users’ that are the B2C, so the product of Gamifiable is the Users as applications that are the author-publishers of Gamifiable‘s Quantified How that’s from User Narrative’s Qualitative What’s convergence of eCommerce, Smart Contract Gaming and ERC-1155 Crypto.

Blockchain and Publishing

SpaceZodiacs.io

With ERC-1155 tokens that group multiple items to perform complex operations in a single transaction, GamifiableAI‘s predetermined set of operations is from User Narrative’s Qualitative What on a blockchain layer of Gamifiable, so the containers and clusters of eCommerce, Smart Contract Gaming and ERC-1155 Crypto are the AR/VR – XR Shopping of GamifiedApp‘s deployment of a blockchain database protocol on Gamifiable, for the ERC-1155 Crypto with an infinite numbers of fungible and non-fungible items in a single deployed contract, connections of user-owned virtual items execute B2B terms of advertising contracts that automatically deliver to B2C conditions with GamifiableAI‘s open-source protocol that allows payments to be sent across different ledgers.

ERC-1155 Standard

SPACE ZODIACS: The Heavenly Palace

feature anime for 3D AR/VR – XR

Art and science of the Chinese Zodiac are in an architecture of the Shiyan Meishu. Space Junk and their Space Warriors are the nemesis. Star Shooters are as one as these Shiyan Meishu Taikonauts. They must meet the Yellow Emperor in The Heavenly Palace, as two must ride a Qilin back to China to preserve their Filial Piety.
With an animal fable driver, it is as a fantasy adventure yet with more mature character interactions in an intriguing theme for exciting action sequences. The Heavenly Palace, and the Qilin are metaphors for real-world physics, art and science.

The Heavenly Palace

Develop, Design and Deploy An Ethereum Smart Contract game

Smart Contract Game Tokens and Meta Data

Star Shooters or Space Warriors traverse light speed to collect, buy, sell or trade the Chinese Zodiac and or their opposing animal fable nemesis for control of the Holographic Universe’s AI.

Randy Rat.
Roxi Ox.
Tommy Tiger.
Bunny Rabbit.
Danny Dragon.
Simple Snake.
Happy Horse.
Billy Goat.
Mo Monkey.
Rodger Rooster.
Puppy Dog.
Pang Pig.
*****
Raven.
Cool Cat.
Biggie Dog.
Black Scorpion.
Al Alligator.
Tony Turtle.
Freaky Frog.
Gary Grasshopper.
Charlie Crane.
Mickie Mantis.
Any Ant.
Leonard Leopard.

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