Quantitative Crowdsourcing Data Collection

Quantitative Crowdsourcing Data Collection

Quantitative Crowdsourcing Data Collection

Qualitative What input with Gamifiable is a collaborative User contribution for the new x of knowledge, as GamifiableAI is a system of a decentralized network, Users as B2C are data suppliers. B2C access of the new data with y = 1 is the z of the VR Shopping of GamifiedApp, so updates of already existing information inside the Quantitative What that delivers Quantified How that is the User created Quantitative Crowdsourcing Data Collection builds data sets with User Narratives that are the source and data suppliers of a Marketplace AI, so enriched data with relevant recombination of data sets is for new advertising information.

Qualitative Data Collection

New Advertising Algorithmic Functions

Quantitative Crowdsourcing Data Collection is the ethnographic gamification algorithms that test input data, as conditions connect Product Market Fits from qualitative what that trains new advertising algorithmic functions that filter B2B’s How delivery of classification, simultaneous location Actor Networks are mapping for concrete implementation of AR as B2C’s when.

How hash function work?

Ethnographic Gamified Actor Networks

Gamifiable self-brand overlaps the world’s information with one question to establish digital asset transfer and mobility from synchronized cryptography with a Social Transmedia Quantitative Crowdsourcing Data Collection database for the blockchain, machine learning technology convergence as an eWorld Trade Platform.

World Trade Platform

With mobile gaming and convergent technology of GamifiableAI that delivers What users want from their Qualitative Why as their Quantitative How and while monetizing their mobile AR software when, SpaceZodiacs.io connects ERC-721 Tokens Standards based on smart contracts Quantitative Crowdsourcing Data Collection that integrates the VR shopping app of GamifiedApp.

SPACE ZODIACS: The Heavenly Palace

SHUAIJAN: A Flick’ring Lamp, A Phantom And A Dream

  1. ProductionScript.
  2. ShotList.

a.) eBook.

b.) Title song lyrics.

DRAGON STOMP: Raising The Reptilian Race

ALIEN NINJA AKUMA: The Hannya Mask

(explicit: language, nudity and “spectacle of violence”)

SAME SAME SO SO: Ars Gratia Artis

Self-brand Overlap Narratives

Developing, building and deploying with User Narratives that stimulate B2B to advertise to B2C in gamifiable ethnographic technology that delivers their campaigns, Machine Learning deploys self-brand overlap narratives for B2B to deliver B2C benefits of Quantitative Crowdsourcing Data Collection of user-behavior analysis, as recursive Machine Learning is an AI’s transportation theory awareness of ubiquity, convergence technologies from User narrative’s self-brand-overlaps are parameter files-shared, so subclasses is an AI that is for file-share of a Social Transmedia insight that residuals Cryptoeconomics.

How the blockchain will radically transform the economy

Divesting Big Data monetizes analytics of GamifiedApp‘s  VR Shopping experiences with an AI awareness of content sharing as its context, so User conditions connect from the Why of What they want. User How is for B2B advertising with AR that is for B2C’s When of Quantitative Crowdsourcing Data Collection.

Algorithmic Advertising Composition

User access of SpaceZodiacs.io is from conditions that connect ERC-721 Tokens Standards for B2B AR scale trajectory to deliver B2C benefits, as User enters input data of Gamifiable’s search, the VR Shopping of GamifiedApp parameters parents, for child benefits of Quantitative Crowdsourcing Data Collection implementations of algorithmic composition is the B2B advertising of the new function campaigns for B2C with %80 of gamification revenue that is from %20 of Actor Networks.

Learning With Gradient Descent

User as the B2C enters search of Gamifiable with input conditions that connect and output self-brand-overlaps, for the VR Shopping of GamifiedApp is so B2B knows the What of User input, and GamifiableAI is the How of asset transfer and mobility of an electronic world trade platform.

“Value propositions lie deep within complex data.” -E.C.McCready

In the search bar answer: “What’s your thing?”

“If the user is having a problem, it’s our problem.” -Steve Jobs

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Advertisements
Personalized Dynamic Advertising

Personalized Dynamic Advertising

Personalized Dynamic Advertising

GamifiableAI‘s digital asset, transfer and trade is from the current User interest, as their Qualitative What is for their How and When, their Personalized Dynamic Advertising of interactive User narratives is the storytelling of User created content marketing that is from Gamifiable‘s user input, so the key component of the mechanical changes and balances with Gamification is an innovative AI-powered output solution. B2C’s How delivery of B2B’s location data is a divestment of false impressions, as greater transparency optimizes pricing by User experiences that are tailored to personalization, GamifiedApp‘s VR Shopping reflects Users’ competitive edge with AI-powered personalization.

AI-Powered Personalization Drives Better Shopping Experiences

Location-targeted $38.7 billion by 2022.

NOOSPHERE SPELUNKERS: XR’s Artificial Intelligence

The mining of historical data of this eBook Smart Contract sales funnel is to optimize and forecast the customer lifecycle, so the Personalized Dynamic Advertising loyalty of Gamifiable is for identification of target demographics and geography with an initial user:

ERC-721 Tokens Contract

SPACE ZODIACS: The Heavenly Palace

Cryptocurrency Transactions

With Gamifiable‘s stack, GamifiableAI is a decentralized service that is for the VR Shopping B2B advertising storage delivery to B2C, as GamifiedApp is the context of digital currency trading, User condition input is a system of Personalized Dynamic Advertising, so a new x = 0 is the parent input. The child is the crypto-economics of Social Transmedia, as SpaceZodiacs.io‘s underlying blockchain platform’s immutable gaming assets are ERC-721 tokens, GamifiableAI enables Smart Contract transactions without third parties. Conditions are the Private Keys that use 256 bit encryption for the y = 1 of the Marketplace AI of Gamifiable.

19 Industries The Blockchain Will Disrupt

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Mixing AI, Mobile Apps & Desktop

Mixing AI, Mobile Apps & Desktop

Mixing AI, Mobile Apps & Desktop

Gamifiable‘s thin layer of a Blockchain database on top a of centralized server is for the VR Shopping of GamifiedApp that is Mixing AI, Mobile Apps & Desktop, so B2B ad delivery to B2C is for GamifiableAI‘s Smart Contracts that are from user narrative conditions that connect asset transfer, mobility and trade with the Cryptoeconomics of Social Transmedia.

Production Business Network

Existing AI Platforms

SpaceZodiacs.io/holographicUniverse is an initial user roadmap of the VR Shopping of GamifiedApp and GamifiableAI, as User narratives on Gamifiable consume existing AI platforms, Mixing AI, Mobile Apps & Desktop are the product launch of B2B ads with Gamifiable’s software stack for B2C delivery.

Blockchain-enabled Platform

Gamifiable‘s blockchain database is for the VR Shopping digital advertising of GamifiedApp that executes User conditions, so the ad placement connections of augmented reality frameworks allow multiple devices to see the same digital objects in space by Mixing AI, Mobile Apps & Desktop. A new level of collaboration and trust is between advertisers, publishers and consumers with Gamifiable‘s blockchain-enabled platform, as the VR Shopping of GamifiedApp and GamifiableAI‘s peer-to-peer distributed database builds and deploys custom AI Models in the Cloud, the implementation of custom machine learning models is the user generated data engineering of Gamifiable‘s API endpoints.

privateNarrative = new publicStroy(AI)

With User narrative intersections of API stories, Mixing AI, Mobile Apps & Desktop User input is from sensors, so recommendations are from open source platforms. Machine Learning and Deep Learning gives developers new ways to improve user experiences with the most data: privateNarrative = new publicStroy(AI) is the real-time conditions of powerful analysis tools that are for Gamifiable‘s more sophisticated artificial intelligence.

Internal Black Box

Gamifiable is an internal black box of User narrative conditions, so GamifiableAI‘s decentralized ledger consensus is the B2B ad authenticity and integrity of the VR Shopping of GamifiedApp that is Mixing AI, Mobile Apps & Desktop data. User narratives are creating opportunity from a problem space that consolidates identities into a solution space.

Black Box Testing

Marketplace Discovery

SpaceZodiacs.io/holographicUniverse is an incentive mechanism, as a new digital substrate for the global Cryptoeconomics of the verifications of asset transfer and mobility that are baked into Gamifiable‘s code, self-sustaining applications of What B2B advertises for is the User narrative innovations that are applying B2C capabilities with the How of a Marketplace AI’s blockchain database.

Incentive Mechanism

SPACE ZODAICS: The Heavenly Palace

NOOSPERE SPELUNKERS:XR’s Artificial Intelligence

Blockchain Ads

Encapsulated CRM

With Gamifiable‘s blockchain technology to verify and validate supply chains from Qualitative User narrative input of What, B2C integrity of researched data tracks and completes ad transactions without a central authority, as ethnographic Gamification Actor Networks of encapsulated CRM input is Mixing AI, Mobile Apps & Desktop data, nodes form the governance of Gamifiable’s blockchain database, so B2B assigns B2C ad roles to verified blocks for GamifiableAI‘s transactions.

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B2B Intelligence Driven Marketing

B2B Intelligence Driven Marketing

B2B Intelligence Driven Marketing

Empowering gamers to own their digital goods and boosting transparency with blockchain innovation, Gamifiable‘s trajectory for a world trade platform that uses blockchain technology transforms virtual gaming items into real world assets, as SpaceZodiacs.io is a real-time multiplayer game at where players earn points from their conditions that connect to other players, intersections of B2B Intelligence Driven Marketing technology is the B2C VR Shopping of GamifiedApp. Social Transmedia cryptocurrency is GamifiableAI‘s trading realm within the billion-dollar gaming industry.

Blockchain, Recombination & Social Transmedia

Crypto-economics

Gamifiable‘s back-end database maintains Crypto-economics from User Narrative data collection that creates the digital currency called Social Transmedia, as GamifiableAI executes a Consensus storage distributed data Technology startup with B2B Intelligence Driven Marketing, a Marketplace AI with self-brand overlaps that monetize user data collection that converts into Social Transmedia with block-chain protocols is GamifiedApp‘s B2B Distributed Ledger.

SPACE ZODIACS: The Heavenly Palace

Smart Contract Sales Funnels

With SpaceZodiacs.io‘s exchange Network, itself a B2C initial user on Gamifiable, SpaceZodiacs.io/holographicUniverse is for moving value between peers. The transaction validation mechanism of a VR Shopping of GamifiedApp and a DApp of GamifiableAI of the Marketplace AI Platform of Gamifiable is the crowd sales revenue with smart contracts. They generate funding and traction of B2B Intelligence Driven Marketing.

AR/VR Mobile Game

  1. SpaceZodiacs.io/holographicUniverse:

    Real-time multiplayer games. Name ends in “io”. Casual MMO games that involve battles between players. Players earn points by killing other players. Top players are listed on the leaderboard in the game.

Agar.io.
Slither.io.

B2B’s B2C Networks

Not requiring intermediary assistance with Gamifiable‘s Intelligence Driven Marketing, B2C collaboration tools are for building blockchain B2B’s B2C networks that deliver B2C benefits from ad created smart contracts and blockchain applications.

Data-Driven Marketing

Integrated Solutions

With VR Shopping of GamifiedApp, a DApp of GamifaibeAI, the decentralized, open source platform of Gamifiable, a polymath of domains integrate B2B Intelligence Driven Marketing on top of blockchain technology, so smart contract crowd sales funnels are a sustainable innovative artificial intelligence that executes revolutionary disruption. With breakthrough technological solutions that solve problems with cryptocurrency from secure and stored user narratives that create algorithmic advertising of what B2B advertises for, B2C transfers of digital instruments represent real money for B2B benefits from their mobile technology’s B2C camera positioning of markers for product market fits.

Ethnographic Gamification Algorithms

Aggregate smaller ad platforms of user narratives’ shared models of B2B Intelligence Driven Marketing with ethnographic gamification algorithms that test input data, conditions connect Product Market Fits from qualitative what that trains new advertising algorithmic functions that filter B2B’s how delivery of classification with simultaneous location Actor Networks and mapping for concrete implementation of AR as B2C’s when.

Predictive Analytics

  1. Distributed: Gamifiable.
  2. Authenticated: GamifiedApp.
  3. Cryptocurrency: GamifiableAI.

Token Benefits

With mobile gaming and convergent consensus technology of GamifiableAI that delivers what users want from their qualitative why as their quantitative how and while monetizing their mobile AR software when, a scalable mobile game intersects input conditions that output connections of product Market Fits that integrate CRM and a VR Shopping app of GamifiedApp, so B2B compensates its advertising for B2C’s attention with token benefits that stimulate users to buy products advertised in gamifiable ethnographic technology that deliver campaigns of B2B Intelligence Driven Marketing.

Tokens of Appreciation

Programmatic Account-Based Marketing

Monetizing user data collection that converts into Social Transmedia with block-chain protocols that scale into AR/VR – XR and wrapped from user narratives as AI, Machine learning technology deploys programmatic Account-Based Marketing (ABM) campaigns, so Gamifiable‘s blockchain distributed data storage and verification capabilities with GamifiableAI executes the VR Shopping market dynamics with GamifiedApp‘s B2B Intelligence Driven Marketing data.

V2MOM == D2CBD

(Vision, Value, Method,Obstacle,Measurement == Document, Design, Code, Build, Deploy)

Minimal Viable Product Launch for Product Market Fit

SpaceZodiacs.io is a product launch with its smart contract sales funnel to be the first User on the platform’s home page that will iterate the software stack: Gamifiable, GamifiedApp and GamifiableAI.

 

  1. Concept: new x = 0 == y = 1.
  2. Capability: B2B delivery to B2C.
  3. Culture: Social Transmedia/Totally Virtual.

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Gamification Media of Native Advertising

Gamification Media of Native Advertising

Gamification Media of Native Advertising

With a Consensus storage distributed data Technology startup’s form of paid media, B2B delivery of ad experience is from Users’ Qualitative what, as the natural form and function of the B2C User experience is placed in the Gamification Media of Native Advertising, the deployment of User created deep learning neural nets, layers off content is the context of the AI production with the VR Shopping of GamifiedApp. The platform of Gamifiable is at where User generated publishing of native ads are written in the tone and style of an execution with ethnographic gamification algorithms.

SPACE ZODIACS: The Heavenly Palace

3 Most Important Facets of Native Advertising

• Audience: Gamifiable.
• Story-telling: GamifiedApp.
• Partnership: GamifiableAI.

AI Brand

Testing input data as conditions connect Product Market Fits from qualitative what that trains new advertising algorithmic functions that filter B2B’s How delivery of classification with simultaneous location Actor Networks and mapping for concrete implementation of AR as B2C’s When, User engagement from the mobile game of SpaceZodiacs_v1 is the canvas for an AI brand that delivers the mobility and asset transfer with GamifiableAI‘s direct response of content messages, so launching the eBook funnel with NOOSPHERE SPELUNKERS:XR’s Artificial Intelligence is for the digital marketing strategy of the Gamification Media of Native Advertising that builds an AI brand by announcing the software stack of Gamifiable, GamifiedApp and GamifiableAI.

SHUAIJAN: A Flick’ring Lamp, A Phantom And A Dream

When Your Brand Meets AI

Calculating Sales Funnel Behavior

Promoting self-brand overlaps for an AI awareness with algorithms from deep learning, User created technology will form analogies from recombined data sets of simultaneous location and mapping that converge positions and speeds by calculating behaviors, so Gamifiable is a platform that develops an autonomous technology through the use of layers that are intent oriented algorithms for the Marketplace of the AI Gamification Media of Native Advertising that tracks Users along the purchase funnel of NOOSPHERE SPELUNKERS:XR’s Artificial Intelligence, so intersecting input conditions that output connections is the brand of product Market Fits that integrate Users’ CRM with the VR Shopping of GamifiedApp.

DRAGON STOMP: Raising The Reptilian Race

Sales Funnel Marketing

Relevant Digital Direction

Blending data from multiple channels and devices and instantly turning it into an actionable insight for the mobile game release of SpaceZodiacs_v1 is the trajectory of GamifiableAI‘s delivery of Users’ relevant digital directions, as by building autonomous natural language processing to intersect CRM technology with B2B nodes to advertise their self-brand overlaps from deep links that machine learn with Gamification Actor Networks, Gamification Media of Native Advertising is from the promotional messages from B2B with the VR  Shopping of GamifiedApp.

ALIEN NINJA AKUMA: The Hannya Mask

(explicit: language, nudity and “spectacle of violence”)

Inbound Marketing Strategy

Intersections of Art And Science

Monetizing B2C asset transfer of user narrative’s digital economies for Social Transmedia cryptocurrency is the Gamification Media of Native Advertising with Gamifiable. Blending seamlessly into the style and structure of the content of User created context of Users’ Qualitative Why, their Quantitative How is the Users’ mobile AR software When of the scalable mobile game of SpaceZodiacs_v1.

SAME SAME SO SO: Ars Gratia Artis

Texas Biomed: The Intersection of Art and Science

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Social Transmedia Data as Service

Social Transmedia Data as Service

Local scope of compelling narratives from user input are the self-brand emotional resonance of VR Shopping‘s output with GamifiedApp, so Gamifiable‘s database recombination form the Social Transmedia Data as Service of outputs that are from the Qualitative What of User narrative desires and biases of emotional triggers. Artificial intelligence applications with marketing and advertising are the new x narratives that are from explorative User conditions.

Data is Dead: Storytelling and Turning Data into Insights

$30bn fashion market in India digitally influenced by 2020.

Empowerment Via Algorithms

B2B delivery of B2C’s AI emotional storytelling is the connections of Quantitative User How, as GamifiableAI executes its DApp from B2B marketing campaigns, intersections of technology and creative means are from data patterns. User empowerment via algorithms are from their ability to proactively learn their How that is from Users’ What input to output its y, so the value creation of its Marketplace AI from Social Transmedia Data as Service is the AI relationships between variables and parameters that predict the outcomes at scale.

Storytelling with Data

Gen Z.

Prosumer Engagement

Production by consumers, the design, manufacture and development of Gamifiable‘s AI brand is the story-making intersection of art and science, so User narratives’ Social Transmedia Data as Service is the participatory nature of building autonomous natural language processing to intersect CRM technology with B2B node output to advertise for self-brand overlaps from deep links that machine learn with Gamification Actor Networks. B2C asset transfer of user narratives is with GamifiableAI. Social Transmedia is the cryptocurrency for the Marketplace AI of Gamifiable that has a VR Shopping of GamifiedApp. Self-brand overlaps are the prosumer engagement for B2B to deliver branded advertisement to B2C stories, so with SpaceZodiacs_V1 as an initial User that scales into video gaming, Users are enabled and active in the contribution of an immersive Holographic Universe story world.

Harry Potter and Transmedia Story Telling

Amazon.

AI Use Awareness

With an AI mindset that engages local scope of communities for their relationships with nations from Gamifiable’s User input of an implied Quantitative Why, problem-based learning for B2C Quantified How global output is the VR Shopping framework of GamifiedApp’s immersive and spreadable advertising stories for GamifiableAI‘s mobility and asset transfer. SpaceZodiacs is an environment and framework for prosumer engagement from Users’ self-brand overlaps’ AI, so Users’ deep enunciated goals are the key to targeted audiences that maximize expectations and contribution.

The Future of Internet Infrastructure

SPACE ZODIACS: The Heavenly Palace

NOOSPHERE SPELUNKERS:XR’s Artificial Intelligence‘s smart contract sales funnel monetizes User data collection that converts into Social Transmedia with block-chain protocols from B2C gamifiable media productions. SpaceZodiacs_v1‘s Product Launch is for the software stack and start-up with the features of a VR Shopping of GamifiedApp and a DApp of GamifiableAI with the Marketplace AI Platform of Gamifiable, so crowd sourcing revenue with a smart contract that generates funding and traction to develop the AR/VR mobile game of SpaceZodiacs_v1 is the crypto-economics from User Narrative data collection that creates the digital currency of Social Transmedia Data as Service.

Microsoft’s Concept – Future vision 2020

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Game Theory, AI & Integrated Marketing Communications

Game Theory, AI & Integrated Marketing Communications

Game Theory, AI & Integrated Marketing Communications

SpaceZodiacs_v1 is an existing mathematical framework that tests AI ethics technology, as User conditions with Gamifiable are collaborating or competing to accomplish connections, Game Theory, AI & Integrated Marketing Communications design algorithms in VR Shopping with GamifiedApp‘s strategic environments. Condition is the single-move that requires the connection of other participants, so GamifiableAI‘s inventory of connections is a sales forecasting system. Gamifiable is a recommendation search engine that intertwines self-brand overlaps of User conditions and connections as AI.

• No hidden information.
• No chance.
• Defined Rules.
• Connection Optimizes.
• Condition divestment.

Game Theory and the Dominant Strategy Equilibrium

2020, 50% of Global Games Market Will be from Mobile Games.

Integrated Strategy Machine

Explosion of data and advances in algorithms are from User narratives that makes Gamifiable‘s technology smarter, so machines carry out tasks with VR Shopping of GamifiedApp, as a B2B advertising strategist that autonomously develops and executes GamifiableAI‘s asset transfer and mobility, Social Transmedia is the Game Theory, AI & Integrated Marketing Communications of Gamifiable‘s strategy machine.

Integrated Marketing Communications

What’s your thing?

Integrated Multichannel Marketing.

Cryptocurrency

The collection of resources, both technological and human are executing cryptocurrency to secure and store user narratives that create algorithmic advertising of what B2B advertises for so B2C can transfer digital instruments that represent real money for B2B benefits. With conceptual and analytical operations of problem definition, signal processing, pattern recognition, abstraction and conceptualization, analysis, and prediction, User conditions detect connection behavior and automatically apply the best strategy for the specific situation of Game Theory, AI & Integrated Marketing Communications.

Programmatic Advertising

Digital Advertising 272.8 billion 2020.

Marketplace AI

SpaceZodiacs_v1 spearheads an Algorithm for deep learning from its AI Awareness with its video game version; SpaceZodiacs is a User, for an AR/VR – XR Gamification Media for Marketplace AI with a Consensus storage distributed data Technology startup forms analogies from recombined data sets of simultaneous location and mapping that converge positions and speeds by calculating behaviors.

China’s Mobile Game Industry

SPACE ZODIACS: The Heavenly Palace

Transfer Digital Instruments

Game Theory, AI & Integrated Marketing Communications develop autonomous technology through the use of layers that are intent oriented algorithms for Marketplace AI, so GamifiableAI executes cryptocurrency to secure and store user narratives that create algorithmic advertising of what B2B advertises for so B2C can transfer digital instruments that represent real money for B2B benefits.

OneChain

Automated Methods

Game playing with conditions that design automated methods scale up classical game-theoretic ideas with Game Theory, AI & Integrated Marketing Communications, so Gamifiable‘s artificial intelligence and deep learning enables the multi-agent environments of the software stack of the VR Shopping of GamifiedApp, a DApp of GamifaibeAI, the decentralized, open source platform of Gamifiable to converge with these polymath of domains. With the Video Game version of SpaceZodiacs built on top of blockchain technology, User created AI interacts or competes in order to accomplish connections.

Create Artificial Intelligence

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Marketplace Environments & Blockchain

Marketplace Environments & Blockchain

Marketplace Environments & Blockchain

Interoperability between User narrative conditions and connections are the sending/receiving software that targets Marketplace Environments & Blockchain. Entering into a Qualitative What defines the problem space of Gamifiable, so the User analyzes input conditions for various connections with VR Shopping of GamifiedApp. Social Transmedia is the self-brand overlaps of Machine Learn Artificial Intelligence nodes that provide the Quantitative How of AR delivery of B2B benefits to B2C.

What’s your thing?

GamifiableAI is a feature of the Social Transmedia’s technological space representation, so digital asset transfers are all the possible states for the given condition of User narratives’ Marketplace Environments & Blockchain. GamifiableAI isolates and provides the Quantitative How to apply AI.

Smart Contracts

Leveraging a new x to deliver products and services from Gamified CRM encapsulation is the value creation of y from pre-existing demand for products in Gamifiable‘s solution space, so the abstraction of conditions of the Users’ narratives are the Marketplace AI of complex connections. Social Transmedia is the crypto-economics from the Users’ Qualitative What.

Undervalued Blockchain Market In China.

Blockchain Gaming/Gameplay

Technological advancement with SpaceZodiacs_v1 launches a robust VR Shopping marketplace with Gamifiable, as GamifiableAI delivers User narratives’ machine economy, devices trade with Marketplace Environments & Blockchain. Smart contract technologies are an all-in-one solution that executes a VR Shopping of GamifiedApp.com, a DApp of GamifaibeAI.com, the decentralized, open source platform of Gamifiable into a multibillion dollar polymath of domains. Expanding SpaceZodiacs into a multi-video-gaming ecosystem, Users on Gamifiable create a multi-billion-dollar Marketplace AI economy, so on one platform Users’ are the B2C technological innovations that make supply chains more cost-effective.

Blockchain Exchange Platform for the Gaming Market

DreamTeam.

AR/VR & XR

In a transparent manner that is an emergence of global value chains, the User is the B2C beneficiary of B2B connections from conditions that are the emerging User generated crypto-economics; removing the third-party streamlines the Video Game version of SpaceZodiacs on top of blockchain technology: with multiple industries, this focus lowers the barriers of Marketplace Environments & Blockchain. SpaceZodiacs_v1 as an initial User on Gamifiable with the VR Shopping of GamifiedApp ,  B2B advertising solution’s delivery to B2C democratizes IoT, for AR is the compelling computer-generated interactive experiences curated by Users.

An Interactive VR Experience

SPACE ZODIACS: The Heavenly Palace

Concept, Capability and Culture

SpaceZodiacs is for the virtual environments that merge art and science with the storytelling search engine software of Gamifiable. Creating groundbreaking and technology-enabled experiences from Qualitative What is the condition that deeply connects Quantified How with User created AI culture. Players determine their algorithmic learners from Social Transmedia that is their self-brand overlaps of an AI’s different information. Gamifiable drives User narratives from conditions, as connections draw B2B closer to B2C, the curating of content is the AI context of VR Shopping with GamifiableApp, so their selection of stories, articles, and posts is an encapsulation of a CRM strategy with a Gamification audience insight.

China Ranks Ethereum World’s Best Blockchain

 

New x == y

 

 

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Human Intelligence, AI & Perception

Human Intelligence, AI & Perception

Human Intelligence, AI & Perception

Gamifiable is a qualitative What from User narratives that control and define algorithmic AI, so decision making and relationship building is the Human Intelligence, AI & Perception of sales and marketing strategies. Users are the core part of the logical arguments of the Machine Learning evaluation processes that takes over. GamifiedApp is the VR Shopping with B2B advertising automation, as GamifiableAI is the computer-controlled robot that thinks intelligently in the similar manner of the User narratives. Social Transmedia exhibits intelligent behavior, learns, demonstrates, explains, and advises Users. Pattern recognition techniques help B2B identify/predict Quantitative How for B2C delivery within the CRM Narrative context.

                                                         What’s your thing?

Instacart.
Google Maps.
Uber.
Spotify.

Automated Algorithms

If-Then-Else phase modulating of perception from Qualitative What interprets patterns in data to arrive at Quantitative How, so the input data from User narratives are deriving perceptions based on its deep learning about What’s Human Intelligence, AI & Perception of information flow at the neuronal level. Conditions and Connections are databases of an AI machine that mimics the perceptional ability of its Awareness. Automated algorithms to compare, contrast and predict User narratives are the virtual profiles of Gamifiable, as GamifiedApp uses AI and machine learning technologies,  machine vision uses AR to deploy AI.

Autonomous Vehicle Platform

AI Brand

Gamifiable is an AI brand with revenue generated from the direct and indirect application of Human Intelligence, AI & Perception software, for its data-based analyses from Qualitative input uses ethnographic Gamification encapsulation with AI-based technologies. Conditions on present-day trends provide connections. B2B advertising is an informed B2C delivery with the missing middle-man a value creation of Social Transmedia. An emergence of User created AI effect is the Quantitative How to get the Qualitative What’s asset transfers => When. Technological singularity accountability is placed in the Users’ ability to use GamifiableAI to factor in VR Shopping with GamifiedApp for Gamifiable‘s AI growth.

Machine/Deep Learning & Practical AI

Niche Advertising

Qualitative What and Quantitative How intersect Condition and Connections, for Social Transmedia is a two-way conversation between marketers and consumers. The missing middle man is supplemented by Human Intelligence, AI & Perception. Social Transmedia communicates self-brand overlaps of User narratives, so B2C advertises to B2C (niche) media. Gamifiable‘s consumer-controlled marketplace uses data-based marketing that produces value for target audiences. VR Shopping with GamifiedApp is where Users access advertising conditions to connect to category benefits, so Conditions of a seller, product or service share Connection values with GamifiableAI.

Create & Dominate Niche Market

eSports — a niche that will grow to $1.5 billion by 2020.

SpaceZodiacs.com == B2C As “AnyUser.Gamifiable.com

SPACE ZODIACS: The Heavenly Palace

With an animal fable driver, it is as a fantasy adventure yet with more mature character interactions in an intriguing theme for exciting action sequences. The Heavenly Palace and the Qilin are metaphors for real-world physics, art and science.

Multiverse & Video Game

120 K Word Novel(s) Copyright Retrievals

(Theoretical Physics: narratives)

  1. WORMHOLE TXu001117786. (eleven dimensional string for white hole)
  2. FIELD OF BLOOD TXu001170993. (reversal of second law for quantum perpetual motion)

User Created AI

Agile User Story Maps & Cryptocurrency Exchange

Content Marketing AI

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