EAS Internet of Value

EAS Internet of Value

EAS Internet of Value

OMEGA POINT’S AI RICH ART launches an EAS Internet of Value trajectory with a Crowd-sourcing Model that is without any intermediary except an online purchasing mechanism that utilizes the block-chain as an author-publisher, for OMEGA POINT’S AI RICH ART‘s ePUB will be on a block of data that will be accessed by readers with cryptocurrency.

Crowd Sourcing Model

Value Exchange Protocol

Registration of this ePUB on a block with Smart Contract asset transfer and mobility is the EAS Internet of Value feature purpose of Gamifiable‘s polymath domain stack with GamifiedApp and GamifiableAI, so User Narratives create a decentralized Marketplace AI convergence.

Internet of Value

Unique Digital Asset

ePUB‘s on a block of data is an EAS Internet of Value that is accessed by readers with cryptocurrency.

AR/VR – XR Shopping

B2B buys advertising tokens to connect B2C delivery that is from User condition inputs with Gamifiable, so Narratives from Users’ are the B2C’s EAS Internet of Value proposition of a B2B delivery pipeline with an AR/VR – XR Shopping of GamifiedApp.

AR & VR on the web

Tokens-as a-licenses

Financial blockchain’s asset mobility with GamifiableAI is the Tokens-as a-licenses, so B2B adverting keys are from B2C Narratives that are the Social Transmedia of an EAS Internet of Value: e-commerce with the Marketplace AI is the Tokens-as-a-licenses that are the self-brand overlaps of User B2C Narratives.

Software Token

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